Aha, a to uz se tedy jako dalsi pruchod nepocita, ale zase to chce sofistikovane reseni.
(btw to pise i autor ca65, to jsem ale nasel az po odeslani prvniho prispevku: The assembler will be a one pass assembler. There was no real need for this decision, but I've written several multipass assemblers, and it started to get boring. A one pass assembler needs much more elaborated data structures, and because of that it's much more fun:-))
Doufam, ze nenosim sovy to Aten, ale rad bych zminil sve zdroje podobne relaxace od denniho chleba (JDK):
https://chibiakumas.com/
(vcetne YouTube kanalu a obou knih toho pana)
A pak pro sve GBA pokusy:
Toolchain https://devkitpro.org/wiki/Getting_Started
Emulator: https://mgba.io/page/5/
How-To: https://www.coranac.com/tonc/text/toc.htm
Do realneho zarizeni dostavam ROM pomoci https://krikzz.com/our-products/cartridges/everdrive-gba-mini.html
Cheers
K